Ingest from Anywhere Playout to Everywhere
VIRTUAL EVENT – Thursday, November 30, 2023, 12 PM GMT / 1 PM CET
Ingest and playout may not be the sexiest part of the media creation process. But getting media in and then distributing it out is a fundamental part of the media creation process, as critically important as those sprinkling on the creative magic dust to deliver a blockbuster, a hit, or a social media viral clip. Join Avid’s Daliah Naor, Craig Wilson and Martin Appleton to get insights on the key trends in the ingest and playout space. Discover how Avid’s latest innovations are addressing the evolving demands of the media industry.
Gain insight into:
- Challenges facing broadcasters moving from SDI to IP
- The explosion of video formats and distribution channels
- The importance of remote workflows
- What to consider when moving to the cloud
To watch the virtual event, REGISTER HERE
Daliah Nor – Senior Manager, Solutions Marketing, Video and Media, Avid
Daliah Naor is the senior manager of Market Solutions for Avid. A highly experienced communicator and marketer, she is responsible for creating and delivering content to support Avid’s Media Enterprise portfolio, covering news, broadcast and general media production.
Craig Wilson – Production Evangelist, Broadcast & Media Enterprise Product Marketing Video and Media, Avid
Craig Wilson is a newsroom specialist with almost thirty years of experience in the broadcast industry. He has worked on major projects across the world ranging from workflow transformation of national broadcasters to large scale sports events including four Olympic games. Craig has held various roles with Avid, is now the Global Product Evangelist for Media and Cloud.
Martin Appleton – Sr Manager Product Mgt, Servers and Graphics at Avid
Martin Appleton is a senior product manager at Avid managing Avid’s line of video server solutions, including the new Avid | Stream IO and existing FastServe products. Martin started as a SoftImage 3D / SoftImage XSI artist back in 1999 and joined Orad as a customer support engineer for virtual studios in 2000. In 2004 he became the lead graphics product QA Engineer until 2009 when he became a manager for 3Designer, the forerunner to Maestro Designer, gradually expanding this to include interactivity and video walls.